#include <irrlicht.h>
#include <iostream>
#include "gui/include/CGUIProgressBar.h"
#include "gui/include/CImageGUISkin.h"
#include "gui/include/SkinLoader.h"

using namespace irr;


class GUIManager
{
   irr::IrrlichtDevice* gDevice;


public:

   GUIManager();   void UpdateGUI(irr::IrrlichtDevice* pDevG, const c8 *whattochange, const c8 *changeto);


};

